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Nerf Rival Overwatch 2018 Hasbro cakemix

These images has been proved by my director. The environment is using Overwatch map Hollywood as concept idea with some changes to apply for green screen shooting purpose. The entire environment base designed in 4 days. After action shooting, there is another 3 addition design days for other details such as particle effect, decal, post effect. Due to the short duration and solo work project, (my colleague helped me on texture design - Chris Herrin ) all material is using absolute world position for fast workflow. I wish people like the final result.